The wilderness is a piece of content that is a few
years behind many of the other pieces of content existing in the game currently
and it needs an expansion to not only bring back PKers, but to also help bring
back the massive community that existed solely due to PKers and their hunger
for power or wealth in the wilderness. Many believe that an epic PvM expansion
or new mini-games will fulfill their desire for a new adventure and challenge,
but that’s all wrong.
The Wilderness and all the danger and adventures it
offered is truly end-game content for players. You never saw maxed accounts
starting from scratch and creating new accounts to become better at PvM – they specially
designed their accounts to dominate a certain area of the wilderness. People
always look for a new boss to be much more powerful than the previous one as
the previous one is eventually mastered and no longer that dangerous. Danger is
what makes the game exciting, keeps it fun, and prevents it from being a boring
grind. Danger is not measured by the challenge, but by the unknown – something only
the Wilderness can offer players. All content outside of the Wilderness zones
can easily be turned into a method, no matter how difficult it is designed to
be. Eventually it’ll become mastered and a routine.
Even before PvP worlds, the Wilderness has been
lacking a lot of action. The vast majority of fighting was solely in Edgeville
because there was no other reason for PKers to be anywhere else. The content
offered in the wilderness has been made irrelevant by the much newer updates in
the game, thus killing the Food Chain of the wilderness.
What I’m suggesting to improve the Wilderness is new
and better resources. These resources can come in MANY forms and benefit all
who risk seeking it. These resources MUST be high leveled but also not too high
in level to separate the skillers from the PKers. Having too many of PKers or
too many of skillers would make the content a tool for abuse.
Both have been requested for years, and both are similar to summoning, but can be done with out creating new models and animations and use existing models.
I'll start off with Necromancy.
Necromancy in a nutshell is bringing the dead back to life...so yes we would be summoning a dead NPC.
Necromancy can be added to the prayer skill since that skill mostly revolves around dead things (bones)
how this would work:
you collect the bones of a fallen npc. to summon a minion (to be explain later) you would inscribe the bone (the new bones would be called "inscirbed bones of [undead type]" using a hammer and chisel, then bury the bones. a puff of smoke would appear and your minion would be standing right there. you learn more inscriptions as you level up your prayer skill. now these minions would have no special abilities like familiars do in RS3...all they would do is aid you in combat.
Minions would be the current undead old School monsters and their type would be that. (a list and level requirement would be available in game) ranging from a skeleton at level 1 to a Skeletal Wyvern at level 99. minions will drop nothing and no one would gain xp from killing them in pvp areas. they attack what you attack and "decay" over time, meaning that they slowly die. the higher the level the quicker their health decreases. a new prayer skill would be provided to heal your minions. you can have up to 10 minions out at a time or enough to equal your combat level.
so that players can not over whelm npc's and players in pvp. you do less damage as an individual then you would fighting by yourself, so together Player + minions you do the same amount of damage as you would fighting by yourself.or you could do the same amount of damage as you would normally and your minions would would do between 0-10.
whats the point then? something fun and makes prayer cooler.
Combat pets is a similar idea to summoning but it isn't any thing like it. It's an add on to the hunter skill because a new skill could not be created (if it could we also couldn't get a skill cape for it) The idea of combat pets was to make our pet cats (released in July '03) attack more then just rats...then branched out to include other creatures that are currently with in the game with in reason.
we would use an Amulet of Beasts (same stats as a power amy only when you have a tamed beast, no stats if you have no pet tamed) on a tamable creature (a list is being generated on pg 6) obtained from a hunter shop, The amulet would then be renamed to Amulet of [insert animal here]. This amy would have a right click option when worn to call out & dismiss your pet. Pets would have a new spell to revive your pet when it dies. if you die with an amy, it would be kept on death as an extra item (could be 4th or 5th item kept on death) or would be retrievable from the hunter master & Diageo.
Since this is an add on to the hunter skill, your pets would give you a very small amount of XP towards the hunter skill but not enough to out favor traditional hunter training. The reason why i chose to add it to the hunter skill is because since recorded history hunters have used pets to help them hunt, and high ranking warriors used pets to help them in combat.
I can still here people saying ''but so far this seems like summoning'', since new models + animations can't be created this isn't summoning, also any pet that you tamed would not have special abilities + special attacks. all it would do is help you fight in multi way areas, and to make bossing(GWD) or wildy not so easy, a few more body gaurds could be added to GWD, and NPC's would focus on the player over their pets. they also wouldn't be OP either. Wildy just like being able to bring a GWD item into wildy, to avoid pets in wildy, pets would be a p2p only thing. so f2p servers = pet free.
when your pet is out a new command might be able to be created so you can name your pet (Ex: ::petname Peanut)
in the combat interface (where you select your attack mode) you would also be able to select your pets combat mode Accurate(slower atk speed, more likely to hit), Aggressive (faster attack speed, better chance of missing/doing less damage), and Defensive (blocks more and trys to distract your opponent).
1: as stated earlier combat pets would consist of already existing beasts in old school runescape...a bear has combat animations.
2: (revised) Pets can be placed into Damage types (Melee, Range, And Magic) would be easier.
3: (revised) Body gaurd npc's could be added that only target pets and minions.
4: non body gaurd npc's ignore combat pets and focus on players
5: see below
5. The code would be easier, certainly. It might be strange if a level 126 warrior has a cat that's stronger than the bear owned by a lower-level player, but I expect you can work around that in the design.
''He's right you know...''
So Option 1 Realism.
so that got me thinking with the current pet list we have going on (above this post) pets need to have an inherit effect (better defense, offense, agility, and attack speeds) then other pets and then have a damage type when attacking (Melee, piercing (like arrows) and magic...all of which would fit into a type Category and a damage category. they also need to "evolve" like cats do now. As the cat gets bigger it gets stronger. not all pets have to evolve only one the ones in which a cub model is readily available. (your choice of pet skin would not effect its categories)
so we'll use the 2 pets Ash just mentioned we'll start with the cat.
The cat is small so it would be able to dodge more (agility) and at the same time they are quick because they are small (increased attack speed), with its inherit stats but because they are smaller they would have a small amount of HP (with in reason as a 126 cat as stats would scale in level or be equal to it's master)
now we'll go to the bear, when I think of a bear and we see them in game they are big + slow and have thick fur. so a bear would have better inherit defense stats & when it finally attacks would do more damage then a cat would in 1 tick.
inherit stats would be the same as seeing what stats would be on a weapon with out equipping anything.
LSS (long story short) pets stats scale as it levels and would share the same skill levels as its master has...if i have 99 across the board so does my pet and would have base stats (see below) equal to a level 126 cat with in reason.
Option 2 "Evelution of Pets" How much they trust youEvolution of pets. pets start as full grown pets their evolution is its ''trust''
Unevolved/base/base (this would be an untamed animal)
(lvl 1-20) Hearty /+15/-15% (doesn't like you)
(lvl 21-40) Playful /+5 /-5% (likes you a little bit)
(lvl 41-65) Elder /base/base (likes you enough)
(lvl 66-80) Aggressive /-5 /+5% (likes you willing to fight harder)
(lvl 81-99) Dire /-15 /+15% (Mans best friend)
levels = hunter level, certain pets would require quests and other skills to obtain them, as long as you can get to the pet you can obtain it, if it doesn't kill you while trying to tame it. Alternatively pets could have hunter level requirements on top of the evolution table + quests and other skills needed to obtain them
Base would be the same stats the beast would have out in the wild (untamed), level of the pet would be the same as the owner of the pet.
Option 3 all pets are equally as strong as each other at base levels, but then with higher hunter levels they do more damage. focuses more on the player getting their favorite pet rather then getting the best one.
between all 3 options though there will be one constant with the damage dealt. either A: the pet will do between 0 - 10 damage (depending on hunter level), or B: damage will be shared between Master and pet so that the 2 will equal 1, meaning the player will do less damage if they have a pet out fighting with them but the pet will make up the damage the player would normally do at their level if they didn't have a pet out.
In the past few weeks, we've experienced a throwback to a "traditional" Halloween in OSRS (that being the fun Halloween event from 2006 which was re-installed into the game for us to play through and obtain the regular rewards from (what was then) the present and the past). However, there was just one thing that was missing.... until tonight, that is.
You just can't have a holiday in RuneScape without some sort of other event as well. Sure, the holiday events are always fun and enjoyable, but player events are always fun as well. For the past few weeks, Ice Crush had hosted a few "Spooky Storytelling" events, where we would all gather around ingame and tell spooky Halloween themed stories, but tonight was the big finale - an ingame get-together, on Halloween night (in the US, at least, it was right at midnight on November 1st over in the UK), meeting up at Gielinor's greatest haunted house, Draynor Manor, where sweets and beer were shared, a conga was formed, and fun was had.
Thanks for an awesomely fun night, and perhaps we'll be seeing another one of these with a slightly different theme as we quickly approach the holiday season. :)
Just thought I'd throw this out there for a bit of fun.
I've always liked the idea of using item models that only NPCs have as a way to create 'new' weapons and armor for players. With the introduction of Bandos armor (More along the lines of an Offensive armor) I was thinking that now there should be some tank armor.
I've always been a fan of the Eastern Lands and think that the introduction of even something promising to lead to it in Oldschool would be a great selling point for the OSRS servers. Luckily there are some 'Eastern Lands' models in OSRS. The NPC, Ak-Haranu.
Ak-Haranu can be found on the docks of Port Phasmatys. He is wearing red eastern robes and holding a Katana. The concept of the Dragon in Asia, the Eastern Lands, is very popular.
Combine Dragon Armor with Ak-Haranu's clothes and equipment and you have Dragon Samurai.
-Helmet - Dragon Full Helm
-Shield - Dragon Kiteshield (smith Dragon shield piece 3 on Dragon square shield to create)
-Weapon - Katana
-Top & Bottom - Ak-Haranu's Eastern Robes (Use a Dragon Chainbody and plateskirt for the bonuses)
Quest Forgettable Tale of a
Drunken Dwarf Throne of Miscellania The fremennik isles Holy Grail Freeing pirate pete(RFD)
Our world had 5 moons. They are Black moon(swamps&evil creatures), Iron moon(red moon),
Mithril moon, Admanite Moon, Runite Moon. These moons are made of 60% metal and
40% of sand and cosmic dusts. During 2nd
Age a huge Asteroid hit the Iron Moon. This collision moved the moon away from our
gielinor, changing its path. Then soon the iron moon was lost.
Group of Seers tried to track the moons last path to predict
the future of the moon. The result came, and it was Chaotic. The moon will come
close to our gielinor again during 5th age (which is in 5days). And
its course will be right in path to hit our gielinor. It will be the end of our
Gielinor. This message was written in an ancient book by seers to alert the 5th
age. But this book was lost during the God wars and buried somewhere over time.
So now no one knows that this moon is coming and going to hit our world in
Guthix want a mighty adventurer to save the world. He wants
you, so he trying to contact you. He also trying to wake his followers to help
Starting the Quest:
Go to Druid circle north of taverley. You will hear a
strange voice (in chat window) “I need
you human, this world needs you”, “Save my people, save the world”, “wake up,
talk to me”.
In short while Cyrisus will appear and tell you Oneiromancer
wants to meet you and its very urgent.
Oneiromancer tells that guthix came in her dream. Guthix wants
to talk to you, so im going to help you do that. For this I need to make you
dream potion like before. But the potion I made before will not help to talk
with gods. Also this potion only works
if the god also willing to talk. For that you will need an rare flower grow somewhere
deep in wilderness, a green bird egg, ground astral rune and dream vial which
will be given by Oneiromancer.
After finding the recipes player can make a Dream potion.
After making the potion, take it to Oneiromancer. She will tell you how to use
that potion. Stand north of astral altar, drink dream potion, then cast Dream
spell (it will not work if not standing north of altar).
The God Dream:
After casting Dream spell, you will appear in a dark place.
Guthix will appear here and tell you the world is in danger, it going to end in
5days. You need to find a book to save the world.
Guthix will write a location of the book in your mind. Go to that location and dig up to find the
The Ancient Book:
Opening the book, you will find that this book is written in
numbers and formulas. After not understanding, you will think its better to
take it to the owners (Seers) of the book to find what’s written in this book.
the book to Phantuwti Fanstuwi Farsight. He will be surprised to see the lost
book. He tells that guthix came in his dream and said very dangerous thing is
going to happen. He told me to help you, lets see what is going to happen by
reading this book. After reading, even he doesn’t understand what’s exactly written.
He wants someone who know well about numbers and formulas. He will give you a
letter to bring observatory professor.
the letter to observatory professor. He will read the letter. he will say, Phantuwti
wants to meet me. It looks like something urgent. Il finish my work quick and
meet you there.
to Phantuwti, professor will be there. Phantuwti will show the book to
professor, professor will take some time to read the book and find what is
written. He will be shocked after finding what is writtern. He will say this
world is going to end in 5days. A moon is coming to hit our gielinor. It cannot
be stopped by anything.
you know about space and science, you should know how to stop this.
This is not what we experienced before, this is not a rock to blast up in the
sky. It’s a moon, like a small planet.
how about we move other moon, and hit it on this moon to push it away from its path.
if we can move other moon we can move this moon itself to push it away.
you are right!
how about we trick all god followers to start another god wars in that moon?
Another God war? :O how that going to stop the moon?
Gods have power to demolish anything even our gielinor. So the power of gods
will demolish the moon.
then the war will continue to our world and destroys our gielinor.
I guess, you are right.
How about we teleport the moon to somewhere else?
Last time I told my student to teleport me to taverly, he misteled me to king
black dragon… it took me lot of time to fool the King that im queens messenger,
before escaping.. we don’t even have enough power to teleport small objects
sometimes. Teleporting the moon will be impossible.
Wait! did you say teleport?, You are genius!
you are not even a wizard. Please explain how we going to teleport the moon.
Its simple but hard. We create a giant portal like a house portal in the space.
and the moon enters the portal and exits to our house. We will save the moons
that is where the twist is. The exit portal will not be in our house, it will be in space itself. So the moon enters to one portal and exist from other portal from
other side of our world without hitting our world.
(open in new tab & Zoom it for larger view)
if this is the only solution we have now, we must start the work right now. But
how we going to build that giant portal?
we will need lots and lots of steels to build a portal frame. Then we need powerful wizards together to
cast the spell on frame to create a portal. And the same spell revers on
another frame to create exit portal.
I can donate 100 steel bars
I can donate 1000 I guess.
we will need at least 1 million bars for each portal.
are we going to dance for steel bars?
haaa! Ha! Ha! Lets forget it and find some other solution.
maybe we can try dwarfs. They might have them in stock..
im not friend of any dwarfs. They always make fun of me and my wearings.
I know Commander
Veldaban. I helped him before. We should go and ask him. He might help.
(Veldaban will only help
after the Forgettable Tale of a Drunken Dwarf quest)
Free Steel Bars
After asking 2m steel
bars, veldaban thinks phantuwti casted some spell to obey him to steal the
bars. So he don’t give any bars. Even if he can help he don’t have that much
bars in stock.
To convince the veldaban
you will need letters from other rulers. So professor, phantuwti and you will
decide to get the letters from King roald, King lathas, King vargas, Sir Amik
varze, King Arthur, Mawnic Burowgar, King Gjuki, King Percival, Brundt the chieftain,
Hamal the chieftain, King bolren, King narnode.
After explaining the
situation to rulers. They decide to help and write a letter to veldaban. Also
each of them will donate some amount of steel bars, altogether will be 1M steel
Take the letters to
veldaban. Now he is convinced and decides to help. He will gives 1m
steel bars also his fine smiths to build the portal frame.
Veldaban will tell the
happy news that his smiths finished the frames in parts. Now they ready to
this professor has another problem. Which is sending these frames to space. He says
he can design a vehicle to carry these frames but he cant make them fly to
outer space. Maybe chemist in rimmington can help build the vehicle.
will tell, only way to throw the object to outer space is fire power. For that
we will need lot of fire powders which is used in cannons.
will agree to supply gun powders too.
Professor and chemist will build the rocket with the help of
veldaban’s smiths. After a while the rocket is ready.
Now the professor has another problem. Human cannot live in
space, so we cannot go there to build this portal. The pressure of space will tare
the body apart. Even if we built a suit we don’t have air in space to breath.
Chemist will give idea, black dragons hide can sustain that
pressure. But I don’t have idea of
taking air to space. Then you will say, once Murphy built you Diving Apparatus
to live under water. He can make more apparatus for everyone of us here.
Murphy will agree to help, he will need lot of fish bowls. After
giving him bowls,black dhides he will give apparatus to everyone.
Welcome on Outer Space:
Now everything is ready. Professor will give co-ordinates to
Veldaban to move the frames and rockets to 2 part of the world to build entry
and exit portal.
Now everyone is exited to go to space!!
Note: we can use disk of returning black hole as space for
Everyone will get inside rocket and the chemist will launch
the rocket in a cut scene.
After got into space. Smiths will assemble the frame parts
together and builds the portal frame. After finishing the frame professor will ask
everyone to get inside the rocket. He now set the course of rocket to sea. Where
the rocket will fall on sea to land safely.
With same method, 2nd portal frame also be build.
Time is ticking:
It is today, the moon will hit the world. Only the frame is
ready but the portal not created yet. Phantuwti
will give you the letter and take it to wizard tower and other powerful wizards around the world
to bring them immediate.
After taking the letter, wizard tower will send hundreds of
high level wizards to create a portal. --
Wizards are arrived to 1st location. Everyone
will join together and cast a powerful spell towards sky. After some struggle the
1st portal will be created. At the
end some wizards lost so much energy. Now they cannot cast another spell to
create 2nd portal. So Phantuwti will decide to lose those wizards. Only
1hr left before the moon reach the portal. So everyone will rush to 2nd
After arriving to 2nd location, You and all the
wizards will cast the spell to create 2nd portal. But this time the power is not enough. ---
Phantuwti: we have to try harder! We can do this!
Player: we don’t have enough wizards. We need moreeeeee….
Professor: wish I could
Phantuwti: common one more time, harder!
Professor: We are doomed!
Phantuwti: how much time we have left?
Professor: only 3min for moon to reach the portal. If 2nd portal not created , it will go
thru the portal and hit our world.
Phantuwti: lets everyone use our final strength. Try harder,
Professor: 2min left!
Player: im going to
die, I should’ve bought only 3 items.
…..: miss me?
Phantuwti: who are you I cannot turn my head, i am busy.
……: Im not invited for the party?
Phantuwti: for the love of guthix who are you?
Player: it’s the crazy old man who stole draynor bank
Wise old man: looks like I am not invited.
Player: it’s the good old man with blue party hat.
Wise old man: haha. Looks like you guys in trouble.
Phantuwti: we all are!
Wise old man: alright everyone. Lets do this. Everyone at
After the wise old man joined the party. The 2nd
portal is created in time. The moon enters the 1st portal and exists
the 2nd. The world is saved! --
Professor: now we artificially changed the path of the moon.
My calculation suggests now the moon no more lost, it will circle our gielinor
Wise old man: while the moon exits the portal, I managed to
tune my power to see the moon closer. I saw creatures like iron and steel
dragons. If we go there we can find some
ancient findings. For that we need to create small portal from our earth to
Veldaban: There is some bars and powders left. My smith can
make frames for small portal with it. But the powders will be enough only for 1
Wise old man: once we created the portal on the moon we don’t
need a vehicle to return, we can use that portal to return.
In a small cutscene veldabans’ smiths and oldman will go to
moon and create a portal in moon. Entry portal
will be available in Phantuwti’s house for players to enter and explore the
In moon players can fight iron and steel dragons, after some
exploration player can find mystic dungeon where they will find some mystic
creatures like mystic giants, mystic dragon, elemental dragon etc. They are weaker
only to mage attacks. Both dragons share
a same room but uses different combat tactics. They have chance to drop mystic
shield with high mage defence and other items.
This place is good to mine iron ores, coal, furnance and anvil also can be found here to train mining and smithing same time. But Phantuwti believes if they let adventurers to mine and take the supplies with them then one day whole moon will be mined to gielinor. so he put some seers incharge of moon to not allow anyone to take the ores, bars or items created by bars with them.